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Chess Rules

Learn how to move chess pieces and basic rules to start playing

Game Objective

The goal of chess is to checkmate your opponent's King. Checkmate occurs when the King is under attack (in check) and has no legal moves to escape capture.

Piece Types and Movements

King

価値: Infinite

The most important piece. The game ends when it's captured.

動き: One square in any direction

Queen

価値: 9

The most powerful piece. Can move any number of squares in any direction.

動き: Unlimited horizontally, vertically, or diagonally

Rook

価値: 5

Moves any number of squares horizontally or vertically. Used in castling.

動き: Unlimited horizontally or vertically

Bishop

価値: 3

Moves any number of squares diagonally. Always stays on same color squares.

動き: Unlimited diagonally

Knight

価値: 3

Moves in an L-shape. The only piece that can jump over others.

動き: L-shaped (2+1 squares)

Pawn

価値: 1

Moves forward one square. Can move two on first move. Captures diagonally.

動き: One square forward (two on first move)

Special Rules

Castling

A special move involving the King and Rook to improve King safety.

En Passant

A special pawn capture that can be made immediately after an opponent's pawn moves two squares.

Promotion

When a pawn reaches the opponent's back rank, it can be promoted to any piece except a King.

Check

When the King is under attack. The player must make a move to get out of check.

Checkmate

When the King is in check and has no legal moves to escape. Game over.

Strategy Tips

Develop Knights and Bishops early in the opening

Castle early to keep your King safe

Control the center four squares

Pay attention to pawn structure

Think carefully before trading pieces